
Accelerate – opens up speeds so fast that everything else in the world appears to slow down to a virtual standstill.Characters struck along the way of the dash get knocked down. Unseen Storm – the first active, allows the vampire to dash in a direction of their choice at such a speed as to momentarily disappear from view, allowing them to land attacks, dodge around enemies, or get away before the dust has time to settle.They use Celerity, the Discipline of pushing their bodies’ speed beyond all limits. Some Kindred strike faster, dodge quicker, and escape more nimbly than any mortal creature could hope to. After further upgrades, the ground cracks under the Brujah’s onslaught, sending fissures outwards and damaging anyone caught in this cataclysm. The impact causes a shockwave around the player, damaging and knocking down anyone who dared to stray too close. Earthshock – the second active power, smashes the ground with titanic force.Fist of Caine – Potence’s first active power, allows the Brujah to deliver a devastating punch that turns walls into rubble and throws enemies through the air, tearing of limbs and causing collateral damage.Nobody underestimates the strength of a Brujah twice. The signature Discipline of the Brujah imbues their undead bodies with the pinnacle of raw Kindred strength. For the player who chooses to join the Rabble, two new ancient Disciplines become available in addition to their individual powers from their Thinblooded past.

Here’s the official breakdown of the Brujah and their two disciplines, Potence and Celerity:Īmong vampires, the Brujahs’ powers are as overwhelming as their convictions.
